![]() Still, the game does do a good job of rewarding you through normal play as well.Īll in all, I’m glad I checked it out again, even though it really wasn’t on my radar at all. If there’s one downside (for players) in this new era of the game, it’s that the temptation to spend money will be pretty high. But part of me wishes I could just pay $60 for this whole game and not have to deal with irritating wait timers. As far as microtransactions go, they’re not terribly expensive, nor do they feel absolutely necessary. Nuka Cola Quantum is now the prime currency, as it will allow you to skip wait times for things like weapon crafting or trudging to and from quests. The bad news? Microtransactions still reign supreme, and there is now even more to buy than just lunchboxes. The quest system is actually really cool, and it solves pretty much all complaints I had about the original game being dull and directionless. Right now, I’m seven quests into a 15 quest storyline trying to find some woman who ran off to some fabled vault city somewhere. In these quests, you will fight tough enemies and find tons of loot and caps, as well as rare and sometimes legendary loot. The rooms are set up the way your vault is, and you explore room to room using a team of 1-3 dwellers, usually the baddest and bravest and most well-equipped of your group. Yes, you can still send people out running into the wasteland on essentially “auto-quest” mode, but now, you have specific quests, sometimes with an actual story to them, that will have you exploring buildings and other vaults out in the wild. Far and away the best new addition to Fallout Shelter is quests. It’s a new kind of goal to set to get all the way up to the ability to craft legendary items. There are now a ton of new items, both armor and weapons, and there’s also a crafting system where you can find blueprints and materials to make new stuff for yourself, some of which is only available through crafting. Click on him and you’ll get anywhere from a few hundred credits to well over a thousand. You hear the “Stranger noise” (you know what one I’m talking about if you’ve played Fallout) and you have about eight seconds to search your entire vault to find out where he’s appeared. The Mysterious Stranger shows up as a sort of “Where’s Waldo” minigame. It’s an interesting new class of item to try and unlock. The game now has pets which I thought were going to be cosmetic, but they’re actually essentially a “modifier” slot for your dweller, which gives them a helpful bonus like 3x healing speed or 5x return from the wasteland speed or 10% bonus XP. Yes, you can buy him as a microtransaction, but the game will also give you a few here and there. This is a godsend for maintaining at least some level of consistency in your vault so your “crops don’t die,” as it were, which was a frequent problem with the game before. Handy is now a new addition to your vault that can auto-collect resources on a specific floor, or roam the wasteland looking for caps without the risk of being killed. But now? Though all those things still exist, there’s way more to actually do in the game. I previously complained that Fallout Shelter was nothing more than clicking to collect resources, “rushing” rooms which was as fun as flipping a coin, and sending dwellers out on entirely non-interactive quests. But now on PC, it might be time to give the game another shot. Why exactly am I trying to pitch you on Fallout Shelter now? Well, I love the new additions to the game, and if you’re like me, you probably stopped playing on mobile before any of these were added. It’s not as focus-demanding as Overwatch. It’s not as monotonous as Clicker Heroes. Now, I simply have it running during my workday, and check it from time to time, doing an activity or two before heading back to work. What I found was a game maybe not…transformed, but at least evolved into something much, much more compelling than it was during its initial mobile debut, and I think it works better as a PC title too so I’m not twitch-checking my phone every five seconds like I was with the original.
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